Editing spines

Before you start

Some spine-editing functions are not available for spines that were detected with the default option, Use Simple Spine Model.

  • To turn off the option, Use Simple Spine Model, click to clear the checkbox.
  • To detect spines without simple spine model, clear the checkbox, Keep existing spines, click Detect All to detect spines, then click Classify All.
  1. Click Tracing on the main Ribbon (at the top of the screen),

  2. then click Spine in the Tracing Panel on the right.

  3. Click Edit to display the Edit Spines panel.

To exit spine-editing mode, click the Edit button again.

Selecting, hiding, and showing spines

To edit spines, you must first select them.

Note that if spines are associated with a single color-channel (that is, if a color channel was selected prior to spine detection), select that color channel to access all of the spine-editing functions. Select the color channel in either the Channel panel in the 3D environment or in the Image Adjustment tool in the Main window.

Editing spines

Changing spine appearance

Reference: Dickstein, D.L., Dickstein, D.R., Janssen, W.G.M., Hof, P.R., Glaser, J.R., Rodriguez, A., O'Connor, N., Angstman, P., and Tappan, S.J. 2016. Automatic dendritic spine quantification from confocal data with Neurolucida 360. Curr. Protoc. Neurosci. 77:1.27.1-1.27.21. doi: 10.1002/cpns.16

See also Detect spines (3D),